function swapimg(id,src){ var element = document.getElementById(id); element.src = src; } function hide(id){ var element = document.getElementById(id); element.style.display = "none"; } function show(id){ var element = document.getElementById(id); element.style.display = ""; } function getdisplay(id){ var element = document.getElementById(id); return element.style.display; } function showhide_submenu(id){ var element = document.getElementById(id + '_sub'); if(getdisplay(id +'_sub') == "none"){ show(id +'_sub'); swapimg(id +'_sign','images/menu/minus.gif'); } else{ hide(id +'_sub'); swapimg(id + '_sign','images/menu/plus.gif'); } } function refreshOpener(){ window.opener.location.reload(true); } function confirmDelete(object){ var answer = confirm ('Are you sure you want to delete this '+ object +'?'); return answer; } function preloadImages() { /* preloadImages() Loads images into the browser's cache for later use. Source: Webmonkey Code Library (http://www.hotwired.com/webmonkey/javascript/code_library/) Author: Nadav Savio Author Email: nadav@wired.com Usage: preloadImages('image 1 URL', 'image 2 URL', 'image 3 URL', ...); */ // Don't bother if there's no document.images if (document.images){ if (typeof(document.WM) == 'undefined') document.WM = new Object(); document.WM.loadedImages = new Array(); // Loop through all the arguments. var argLength = preloadImages.arguments.length; for(arg=0;arg"; document.getElementById('preview_info').innerHTML = ""; if(photographer != "") document.getElementById('preview_info').innerHTML += "Photographer: "+ photographer; if(description != "") document.getElementById('preview_info').innerHTML += "
Description: "+ description; if(original_src != "") document.getElementById('preview_info').innerHTML += "
Download Large Version "; }