function swapimg(id,src){
var element = document.getElementById(id);
element.src = src;
}
function hide(id){
var element = document.getElementById(id);
element.style.display = "none";
}
function show(id){
var element = document.getElementById(id);
element.style.display = "";
}
function getdisplay(id){
var element = document.getElementById(id);
return element.style.display;
}
function showhide_submenu(id){
var element = document.getElementById(id + '_sub');
if(getdisplay(id +'_sub') == "none"){
show(id +'_sub');
swapimg(id +'_sign','images/menu/minus.gif');
}
else{
hide(id +'_sub');
swapimg(id + '_sign','images/menu/plus.gif');
}
}
function refreshOpener(){
window.opener.location.reload(true);
}
function confirmDelete(object){
var answer = confirm ('Are you sure you want to delete this '+ object +'?');
return answer;
}
function preloadImages() {
/*
preloadImages()
Loads images into the browser's cache for later use.
Source: Webmonkey Code Library
(http://www.hotwired.com/webmonkey/javascript/code_library/)
Author: Nadav Savio
Author Email: nadav@wired.com
Usage: preloadImages('image 1 URL', 'image 2 URL', 'image 3 URL', ...);
*/
// Don't bother if there's no document.images
if (document.images){
if (typeof(document.WM) == 'undefined') document.WM = new Object();
document.WM.loadedImages = new Array();
// Loop through all the arguments.
var argLength = preloadImages.arguments.length;
for(arg=0;arg";
document.getElementById('preview_info').innerHTML = "";
if(photographer != "") document.getElementById('preview_info').innerHTML += "Photographer: "+ photographer;
if(description != "") document.getElementById('preview_info').innerHTML += "
Description: "+ description;
if(original_src != "") document.getElementById('preview_info').innerHTML += "
Download Large Version
";
}